Rolling Balance
Small game created for the Balance GameJam. Pretty simple concept, was a way to implement my first audio into a game and basic gravity physics.
The aim of the game - match the weights between the two sides, if they are the same integer (eg. 12 and 12.5) press Balance fast and progress to the next round. Get over 20kg on either side and you lose. 1 ball will spawn randomly every 10 seconds, but you can manually spawn balls on each side. Good luck!
Hit effect is from Kenney, music was from a HumbleBundle. Everything else was made by myself.
Total time: 3.30hrs.
Status | Released |
Platforms | HTML5 |
Author | brandycakes |
Genre | Simulation |
Made with | Godot |
Tags | 2D, No AI, Pixel Art, Short, Singleplayer |
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